Eduman Coaching for Business Wellness

Empowering people, empowering business.

  • Increase font size
  • Default font size
  • Decrease font size

Eduman Perspective Game

Email Print

Overview of The fun Card & Board Game

A Wellness/Emotional Fitness tool that uses whole-brain fun experiences to teach people perspective and understanding that makes the best of each day.

More than 90% of “Fortune 500” companies and 78% of UK companies utilise Emotional Fitness.

USA research indicates that for every $1 spent on EAP, $5 is saved through better productivity, lower health costs, lower absenteeism, and lower staff turnover.

OPTIONS:

1.  Buy the game outright for R3000, which includes a free coaching session.

2.  Rent the game with facilitation at a rate of R750/hour.

Key learning outcomes/opportunities include:

Assertiveness

Empathy

Healthy Self-esteem

Balanced beliefs

Boundaries

Balanced anger expression

Diversity celebration

Self-discovery

Objective self-talk

Team Building

Self-motivation

Conflict resolution

Mark Kassner consolidated the work of specialists, psychologists, and personal experience to give “PERSPECTIVE” it’s unique value.

Registered for accreditation with Services SETA and with Department of Manpower as service provider.

Key accounts included Toyota SA, Avis, Credit  Guarentee, Eskom, Southern Sun, Merck, Donmed, and S.A.B.C.

Launched Colgate conditioner while in marketing management; also associate member of I.M.M.

OVERVIEW OF THE GAME

Perspective is idealistically the view God has of all creation in the past, present, and future. In contrast, our human perspectives are all so different, shaped by limited interpretations of limited experiences, and destructive habit patterns we may have developed along the way.

Further, we all have unique value, talents, and purposes, which we do not begin to appreciate and understand, because of our limited perspectives.

The good news is that people can learn perspective.

Research has shown that learning takes place far more readily while playing a game, than through the formal teaching approach.

With this in mind, “PERSPECTIVE” was developed by Mark Kassner, the Emotional Fitness Coach of EDUMAN BUSINESS WELLNESS CONSULTING.

As the 6-12 players progress through the game, using the cards and board layout, they land on “Time Out”, “Joker”, “Fun Stop”, “New Day”, and  “Event” spaces.

“Time Out” spaces are designed to give players breathing space.

“Joker” spaces and cards add to the chance and fun element of this learning experience.

“Fun Stop” spaces and cards stretch players with lateral thinking exercises, and activities that involve both sides of the brain.

“New Day” spaces and cards get players to practise skills for living the life they deserve. The cards outline exercises which integrate thinking, feeling, sensing, and empowering principles.

“Event” spaces and cards outline many typical life scenarios, and challenge players to discover the way we as people tend to interpret experiences, and to develop a big picture mindset.

WINNING THE GAME:

Reach the end first, by having a good perspective of various life scenarios, or understanding of what we as people actually think in these type of situations. Along the way you also learn to master the “Fun stop” challenges and “New day” skills.

RULES OF THE GAME:

Divide the group up into two or three teams, and throw for the highest number to start. Players in each team take turns to play. Use both dice.

One player from each team throws the dice and lands on an “Event”, “New Day”(N/D), “Fun Stop”(F/S), “Joker”, or free “Time Out”(T/O) space. The player then picks up the matching card and reads the question out loud.

If a player/learner or the team lands on a “Time Out” and/or “Fun Stop” space twice in a row, he/she must pick up a “New Day” or “Event” card, and proceed from there.

Guidelines to the answer are on the back of the cards to help the opposing team to rate the answer. If the rating is “neutral” or “poor”, then the playing team’s next turn is used to answer a card from the same category, without throwing the dice again. This is repeated until a “good” rating has been achieved.

When a player lands on an “Event” or “FUN STOP” space, he/she reads the event out loud, then asks, listens, and writes down their team’s idea of what the ideal perspective is, or what the actual thinking of the person in the story is.

The “Event” and “FUN STOP” spaces are team answers. The other spaces are answered by the player whose turn it is, but on behalf of the team.

GUIDELINES FOR FACILITATOR

1.  Familiarise yourself with the purpose, rules, and overview of the game, and what it takes to win.

2.  Split the players/learners into groups of 3-4 people, giving you 2-3 teams. Also advise them of your role as facilitator.

3.  Brief them on the rules and essence of the game, and begin.

4.  Make sure questions are read out loud, and all players/learners hear the question.

5.  While one team is answering, get the other team(s) to evaluate the “answer” on the back of the card. This keeps them busy, and prepares them for the evaluation.

6.  Look for opportunities to expand on some of the “EVENT” or “NEW DAY” cards, and facilitate discussions and plans of action around this.

7.  Closely observe the dynamics of the group. Are they avoiding issues, so that they are accepted by the others, and thereby maintain a level of comfortable familiarity?

8.  Take note of how “rating by opposing team” takes place, and facilitate consistency and fairness from both teams.

9.  Play/coach the game, for 1-1.5 hours at a time. If you have not finished and wish to, simply see who is closer to the “FINISH”, and declare a winner.

10. In general, always be alert for any learning opportunities the players/learners may not have notice.

PERSPECTIVE

COMMENTS FROM PEOPLE WHO HAVE PLAYED THE GAME:

Very helpful in getting the team to talk to each other

Good self-esteem builder

Loads of fun

Get to learn about others in the team

Forum in which to express feelings

Chance to listen to the opinions of others

More self-aware

Better perspective on how to deal with issues

Worth playing

Forced to be honest with yourself

Would need to play the game on a regular basis

Learn about yourself and the team

Deal with problems in a more balanced way

 

THE “YES” LIST FOR PERSPECTIVE

Carlos Rodrigues

Sian Jackson

Deon Barnard

Esther Esterhuizen

Shaun Kemp

Rachel Baker

Dave & Lorraine Wilkinson Counselling

Dr Andre van Jaarsveld

Ariane & George T’Joens

Andre Willemse

Conrad Brand

Charlotte Levine

Dr Jopie van Rooyen

Liz Sexton

Karen Borain

Debbie McCulloch

Wilhelm Crous

John Barnes

Edward Phillips

Shirley Hickman-Smith

Dr Renato Volpe

Dr Susan & Gerhard Wolmarans

Share Direct

Share Direct

Share Direct

Share Direct

Share Direct

Share Direct

Psychologists

The Careways Group

Achievers

PriceWaterhouseCoopers

Business Learning Consulting

BDG Group

Consulting Psychologist

Iain Johnston Consulting

Southern Sun Hotels

KPMG

Knowledge Resources

The Business Results Group

Hope Worldwide

Coaching Psychologist

Industrial Psychologist

Learning Link

 

EDUMAN LIST OF REFERENCE MATERIAL

MATERIAL SOURCE

Emotional Intelligence

Awaken The Giant Within You

Personal Power CD’s

Brain Compatible Learning

Executive EQ

Descartes Error

Assertion Manual

Change Management Manual

“When I Say No…guilty” video

“Straight Talking” video

The Emotional Brain

Strategy of the Dolphin

“Seven Laws…learner” videos

“Seven Habits…”

Changes That Heal

Man’s Search for Meaning

Make Anger Your Ally

The Anger Workbook

The Awareness Game

“Self Image” audios

How To Be More Interesting

Empires of the Mind

Brain Power

“Leadership” audios

Be Alert

Conflict, Anger & Emotion

Games That Trainers Play

Caring Seminars

“Difficult People”

Train The Trainer Seminar

Achieving Emotional Literacy

“E Q” at Work

“Service Fitness” manual

“Emotional Fitness” manual

“Emotional Fitness” profiles

The art of juggling

“Humor, risk & change” videos

Daniel Coleman

Anthony Robins

Anthony Robins

Eric Jensen

R Cooper/A Sauraf

Antonio R Damasio

Dr Mark Stonestreet

Dr Mark Stonestreet

Advtech Training

Dr Peter Honey

Joseph le Doux

D Lynch/P L Kordis

Dr B Wilkenson

Steven Covey

Dr Henry Cloud

Dr Victor E Frankl

Dr Neil Clark Warren

Drs L Carter/F Minerth

Pete Wanger

Dr Johnathon Parker

Edward de Bono

Dennis Waitley

Marilyn vos Sarrant

Walk Thru the Bible

Dymcor International

Fred Pryor Seminars

Scanner/Newstrom

Dr Selwyn Hughs

Ursula Markham

I P M

Dr Claude Steiner

Dr Hendrie Weisinger

Mark Kassner

Mark Kassner

M Kassner/D Wilkinsen

M J Gelb/T Buzan

C W Metcalf